Cyberstorm Clone is modeled after a game called Missionforce: Cyberstorm that Sierra made in the mid 90's. I started making Cyberstorm Clone because I really liked the original game and I wanted to learn more about 3D graphics, C++ and game design. It is very incomplete, though, and there isn't much you can do with it right now. (It doesn't even look cool yet) Here's the original Cyberstorm Clone thread at PlanetAMD64.

If you have a Cyberstorm model you'd like to contribute (Hercs, structures, scenery, etc), contact me. I'll make sure to give proper recognition.

Some things it does have right now: Some things I've been working on: One more thing. You need an OpenGL capable video card to run it, such as an nVidia Geforce or AMD (ATI) Radeon. It won't won't be able to run without OpenGL support.

If you still want to try it, here's the link to download it, and a screenshot to look at (click thumbnail to see full version).